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CG news

GrowFX 1.1 from Exlevel

GrowFX 1.1Exlevel is delighted to offer GrowFX - a new system of modeling and animating plants for 3D Studio Max. Now you can recreate digitally a lifelike 3D model of any plant, from grass and trees to woodland using a refreshingly simple interface and an essential set of parameters that you can set up yourself.

What's New in GrowFX 1.1

  • Multi-threaded calculations for multicore computers; Now, the calculations are made very quickly!
  • New parameter: Chaos Length Path; It allows the user to set up different length of the paths more easily!
  • New options: Auto radius and Radius < Parent radius for automatic reduction of radii for Cylinder mesh; Now, you don't have to influence radii of Cylinder mesh to reduce them along with the reduction of the radii for parental paths.
  • New variants for Vector direction and Vector orientation direction: Another point target, Another target surface and Use view as point target; Another target surface allows the user to lay leaves more correctly on a surface when creating clambering plants; Use view as point target allows the user to direct leaves to viewport or camera view.
  • Use object pivot as a starting point for Instanced geometry;
  • Restore windows with parameters when selecting GrowFX object;
  • New faster algorithm for Instanced geometry when using Combine meshes and converting to Editable mesh; For faster viewport, please, enable Combine meshes.
  • Improved interface and added new features:
    • Copy/Paste components (paths, distributors, modify directions and meshes);
    • Enable/Disable components (paths, distributors, modify directions, meshes and affects);
    • Move Up/Move Down for components;
  • Fixed bug in rendering animation when using Instanced geometry (ScanLine and mentalRay renders);
  • Fixed bug of a little jump of branches when using animation;
  • Minor bugs fixed.

Links:

Download GrowFX 1.1 Free Trial

Download GrowFX 1.1 Free Trial from FileFactory

 

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