Panda3D is a 3D engine: a library of subroutines for 3D rendering and game development. anda3D is free for any purpose, even commercial development.
Panda3D Features: Shader Generation, Performance Monitoring, Full Python Integration, Exposes Full Power of Graphics API, Debugging Tools, Mature, Complete System.
RELEASE 1.5.4
This is a bugfix release, fixing the problems found in 1.5.3.
- Fixes packpanda crash
- Linux build accidentally got configured for OpenAL
- EggTexture now writes wrap modes and types correctly.
- Fixes an occasional crash in TextureAttrib
- DirectEntry no longer crashes when moving cursor in a full box
- Several bugs in RigidBodyCombiner fixed
- Normals generated by GeoMipTerrain are now correct
- Bugs fixed in DirectGrid
- Linux users can now use WindowProperties.setParentWindow
- Fmod now compiles on 64-bits
- Fixed several bugs in the API reference generator
- EggNurbsSurface is now exposed to Python
- Fixes a bug in PGButton
- GeoMipTerrain set_heightfield fixed
- Several bugs in the Max exporter:
- Now generates binormals and tangents
- Pview output fixed
- Overwrite confirmation fixed
- Export type 'Both' now works correctly
- Several other bugs not listed above.
Links:
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