Valve SMD file import plug-in for 3DS Max 9/2008/2009
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SMD Importer v0.1a enables 3D Studio Max versions 9, 2008 and 2009 to import SMD files from Valve games. It was inspired by the work of Cannonfodder who did similar work for 3DS Max versions 5 thru 7.
Plug-in Options: import mesh, rebuild smoothing normals, import materials, import bones, use dummy for orphan bones, use dummy for end bones, attach mesh to bones, convert from left handed co-ordinate space.
Plug-in Options
The following options are available when importing a model:
- Import mesh - Import meshes from the file.
- Rebuild smoothing normals - Smooth the model using vertex normal smoothing.
- Import materials - Create a material for the mesh and assign face ID's.
- Import bones - Import the skeleton from the file.
- Use dummy for orphan bones - Replace bones with no parent or child bones with dummy objects.
- Use dummy for end bones - Replace bones at the end of chains with dummy objects.
- Attach mesh to bones - Attach the mesh to the skeleton using a Skin modifier and the vertex weights from the file.
- Convert from left handed co-ordinate space - "Stand up" a model that was exported from another 3D app such as Maya.
Installation
Unzip the archive and find the folder for version of 3DS Max you are using and OS type (32 or 64 bit). Copy the .dli file from that folder to you 3DS Max plug-ins folder and restart 3DS Max.
Links:
Download SMD Importer v0.1a |