glu3D v1.3.23 for 3dsMax and Maya
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New glu3D v1.3.23 version for 3dsMax with gluBaker plugin included + four New tutorials that illustrate some glu3D features that are now so easy to understand.
glu3D is a complete system that makes easy making liquids in Autodesk's 3dsMax and Maya. glu3D uses particles to simulate the liquid behavior, and a multi-resolution polygonal surface is also generated to display the liquid surface.
Its main features are: particle based dynamic engine that automatically animates liquids that interact with surrounding geometry, poly surface mesh surface sequence is generated to visualize liquid surface, fully integrated in 3dsMax and Maya, file cache system to store pre-calculated dynamics results, wet maps ( 3dsMax only), texture mapping ( 3dsMax only), arbitrary planar shapes as sources ( 3dsMax only), ...
New glu3D v1.3.23 for 3dsMax
This new version includes a new node Object called gluBaker that allows playing glu3D previous calculated caches without loading main glu3D node in scene. It has user controls like offset and scale that allows adjusting time to scene needs. It read mesh surface cache from a calculated glu3D scene; it can also re-calculate meshes based in a cache directory selected. Download a DEMO version of glu3D to test it.
Links:
Download glu3D v1.3.23 for 3dsMax and/or Maya
New glu3D tutorials |