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CG news arrow Plug-ins and Scripts arrow IllusionCatalyst 1.1 released

IllusionCatalyst 1.1 released

illusion CatalystAfter the coding, debugging and testing sessions, the first update to IllusionCatalyst is ready to rock.

IllusionCatalyst is a brand new set of instruments designed to improve artistic expression and increase productivity in Autodesk 3ds Max. It consists of three independent scripts for specific tasks of the production pipeline.

IC.Shape Organic polygonal modeling. Draw and erase mesh edges like tracing lines with a pencil on paper, then deform and relax the surface like shaping clay by hands.
IC.Face Facial rigging and animation. Bring characters to life letting them express every emotion and mood with a full range of controllers. No more gummy faces allowed.
IC.Mime Keyframing and animation. Take a step and get the other one for free, control the flow of the action and each pose more easily. Forget about motion brakes.

IllusionCatalyst 1.1

  • IllusionCatalyst
    • Panel docking feature on left and right of the screen.
    • Nice IC Toolbar icon.
    • Cleaning up code.
  • IC.Shape
    • MacroScripts for painting tools. Each instrument, modifier, and selection command is now available under category "IllusionCatalyst" for shortcut association or grouping into quad menus.
    • Shift+Click and Shift+Ctrl+Click sub-object conversions.
    • Polygon Ring and Loop selection.
    • Draw Tool rewritten almost from scratch, with one nice new feature and some behavioral changes.
    • Transform, Extrude and Inset Tools selection management improved. Move, Extrude, Inset Polygons don't require to click over selected sub-objects anymore.
    • Ignore Backfacing property now affects Poly Extrude and Poly Inset selection mode too.
    • Many painting tools can conform the model surface to a template object by viewport Z-Projection.
Fixes
  • IllusionCatalyst
    • Removed some debugging messages showing in the MAXScript Listener.
  • IC.Shape
    • Issue in managing sub-objects visibility. Wrong propagation of sub-objects to hide could have generated apparently unconnected vertices. This affected the painting process leading to unpredictable results.
    • Draw Tool consistency checked. Some behavioral changes.
    • Erase Tool consistency checked. Some minor behavioral changes.
    • Issue in Transform Tool. While in Edge and Poly sub-object selection level Ignore Backfacing status was ignored.
    • Issue in Mark Last Hit Point. Last hit position marked mismatched the real brush position if node was transformed.
    • Issue in Extrude in normal direction. Face normal for extrusion wasn't refreshed during strokes.
    • Issue in Transforms Math. Tools can give inaccurate results if the object is rotated and/or scaled.
  • IC.Face
    • Issue in Hide section. Wrong initialization on scene loading and reset could lead to a runtime error.
    • Issue in Mirror Control. Mirroring Controls threw an error.

Links:

Download IllusionCatalyst 1.1
 

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