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CG news arrow Plug-ins and Scripts arrow RayFire Tool v1.33

RayFire Tool v1.33

RayFire Tool v1.33RayFire Tool gives You ability to shoot, destroy, demolish, ruin, break down, make havoc, blow up, burst, detonate, explode and do other similar things You have always dreamed of to do in Max..

Feature list:
- Fragmentation. Allows you to fragment geometry objects.
- Reactor Explosion. Allows you to realistically explode objects.
- Reactor Hit. Creates realistic physical interaction of impact objects with bullets.
- Displace. Automatically subdivides impact faces and creates detailed animated dents.
- Holes. Creates holes and destruct Impact objects piece by piece totally in real time.
- Instant Action. Allows you to shoot and explode without gun, manually defining all impact spots on impact object.
- Various effects, such as Impact flash, Muzzle Flash, Particle Debris, Geometry Debris, Fragmented Debris from Holes, Smoke, Sparks, Blood, Decals, Bullets and any Custom objects which you can define by yourself.
- Interactive Layer Manager. Allows you to interactively change properties in the already created effects, select, hide\unhide, freeze\unfreeze and delete any created layer or effect.
- Multiple animated Impact objects. Also you can use skinned, pointcached or deformed in any other ways objects.
- Automatic update system.

Changes for v1.33 are:

  • You can now fragment objects by drawing strokes on screen in all supported views
  • Adds fragmentation of objects relative to a point in space
  • You can now fragment objects relative to mouse cursor position
  • Adds irregular / uniform fragmentation types
  • Adds Reactor rigid body support via RayFire user interface
  • Adds an automatic update system

Links:

Download RayFire Tool v1.33
 

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