Next Limit RealFlow Utility v4.1.23
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Next Limit Technologies released new version of RealFlow plugin for Lightwave, 3D Studio Max и XSI 2010.
RealFlow is a ground-breaking, state-of-the-art fluids and dynamics simulation tool, developed by Next Limit Technologies for the simulation of fluids, water surfaces, rigid bodies, soft bodies and fibres.
The elements of the simulation use physical properties to control their behavior and can interact with each other and react according to impulses, forces and accelerations.
Working in conjunction with the most popular 3D platforms, its core consists of an extremely realistic, physically based continuous-particle system and a new stacking rigid body solver. A team of physicists and dynamics engineers have been working on RealFlow for 8 years to bring this groundbreaking technology to the world of CG.
RealFlow is a stand-alone application, fully working in 32 and 64 bits, it works on various OS, it is OpenGL compliant that works with 3DStudio MAX, Maya, LightWave, XSI, Cinema 4D and Houdini. Due to RealFlow's Computational Fluid Dynamic (CFD) engine and its propagation rigid body solver, any kind of effect is possible, from a tornado that breaks a roof apart, to a flood, to a river with flowers floating on it, to a rainstorm; anything you can imagine! Special features include a wet map generator to create surface wetting effects and the inclusion of a camera into the simulation.
RealFlow has been used for the production of spectacular effects in numerous major movies. These include Poseidon, X-Men 3 (The last stand), Charlie and The Chocolate Factory, Lord of the Rings: The Return of the King, and Ice Age 2 (The Meltdown) to name but a few. It has also been used to produce effects for countless commercials and television products worldwide.
Changes in v4.1.23:
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Removes warning when a BIN mesh has 0 vertices
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Fixes RFMeshObject in animations with motion blur enabled and a large shutter time
Links:
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