3d tree leaves material tutorial for 3ds max
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Short tutorial by Peter Guthrie, explaining the way of making leaves material for 3d trees in 3ds max, namely making leaves material for autumn apple.
In this tutorial leaves material is based on opacity map. In comparison with geometry leaves opacity map allows optimal RAM usage, avoiding numerous polygons.
The material is based on double-sided VRay material - VRay2sidedMtl, well working with geometry with no thikness. Such geometry can was obtained with Onyxtree 3d vegetation modeling software. Both front and back materials were made using basic VRay material with diffuse map. Reflection map was also used for front material. Leaf vein map was put into VRay2sidedMtl material reflection slot.

Links
3d tree material tutorial - leaves
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