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3D models library |
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Next Limit has released a trial version of Maxwell Render 2.0.
Due to its very nature, Maxwell Render enables users to create accurate and extremely realistic images. Maxwell Render is a recognized standard in architectural visualization, product design, jewelry, film production, scientific research and other high-end rendering markets, and the leader in render quality.
Maxwell Render is a rendering engine based on the mathematical equations governing light transport, meaning that all elements, such as emitters, materials and cameras, are derived from physically accurate models. Maxwell Render is unbiased, so no tricks are used to calculate the lighting solution in every pixel of a scene; the result will always be a correct solution, as it would be in the real world. Maxwell Render can fully capture all light interactions between all elements in a scene, and all lighting calculations are performed using spectral information and high dynamic range data.
Maxwell Render is a rendering engine that accepts models and scenes created in 3D or CAD applications. Several of these applications are directly supported through a Maxwell Render plug-in; others can be used in conjunction with Maxwell Render by importing the geometry into Maxwell Studio, a component of the software.
New featuries:
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Stacked Layers.
Materials can now be stacked on top of each other, much like layers in a photo editing application. Each layer can hold a number
of components and an opacity mask can be used to determine the influence of each layer. The stacked layers system makes it
much easier to create extremely complex materials and materials that were simple impossible to create in V1.7.
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Subsurface scattering.
Subsurface scattering in V2 now has a special mode which can handle single-sided geometry. This mode is very suitable for
leaves, lampshades, paper, and curtains amongst others. The new Thin SSS mode also has the advantage of rendering faster
than normal subsurface scattering.
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New network system.
Robust, more control, easier to use, customizable
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New UI.
Customizable, more powerful, flexible, visually attractive, easier to use, improved dual-screen viewing, viewer in full screen, improved help system
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Compatible with Realflow.
Maxwell Render can generate procedural geometry and meshes at render time, and render individual fluid particles
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Modo Plug-in
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IES and EULUMDAR support
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Color Multilight. Edit the color of emitters in real time
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MXM Gallery integration.
It is now possible to do a search in the MXM Gallery directly from the MXM browser, making thousands of materials available for
users’ scenes.
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New scripting language.
New scripting language for basic rendering tasks: control multilight, automation of tasks, batch rendering
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MXI thumbnails visible from Windows Explorer
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New color spaces supported: sRGB, Adobe98, Apple, PAL, NTSC
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Support for MAC OSX 64 bits
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New channels supported
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Many more “minor” new features, buttons, and functions.
The demo version on Maxwell Render official site is available for users. It gives access to the main software, the plug-ins, manuals, materials and other resources.
Links
Maxwell Render 2.0 Trial
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