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3D models library
3Dlenta - 3D models Library

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CG news arrow Plug-ins and Scripts
Plug-ins and scripts

glu3D v1.3.23 for 3dsMax and Maya

glu3D v1.3.23New glu3D v1.3.23 version for 3dsMax with gluBaker plugin included + four New tutorials that illustrate some glu3D features that are now so easy to understand.

glu3D is a complete system that makes easy making liquids in Autodesk's 3dsMax and Maya. glu3D uses particles to simulate the liquid behavior, and a multi-resolution polygonal surface is also generated to display the liquid surface.
Its main features are: particle based dynamic engine that automatically animates liquids that interact with surrounding geometry, poly surface mesh surface sequence is generated to visualize liquid surface, fully integrated in 3dsMax and Maya, file cache system to store pre-calculated dynamics results, wet maps ( 3dsMax only), texture mapping ( 3dsMax only), arbitrary planar shapes as sources ( 3dsMax only), ...
 

WOWvx plug-in WOWvx 2.0

WOWvx 3DWOWvx 3D technology enables you to see 3D images on a display without the use of glasses. WOWvx based products make content richer, more informative and more entertaining for the viewer so that it almost comes alive. Professional tools are needed to create state of the art graphics, which give you that WOW sensation.

The WOWvx plug-in for 3ds Max enables you to create high quality content. The WOWvx plug-in for 3ds Max is available for the following 32-bit 3ds Max versions: 3ds Max 2009, 3ds Max 2008, 3ds Max 9, 3ds Max 8.
 

Shader set for Mental Ray: Shaders_p v.3.2

Shaders_p v.3.2New version of shaders_p v.3.2 is available for Download.

Shaders_p v.3.2 will works only with Maya 2008SP1+ and 3DSmax2009+ (with mental ray 3.6.3.14+), because of bug in mental ray 3.6.1. Any previous versions will not be supported any more by shaders_p 3.2 and higher shaders_p 3.2 possible should works with Maya2008 without SP1 installed or 3DSmax2008, but without passes.
 

MacroScript SuperPainter v2.0

SuperPainter v2.03Ds Max's macroScript SuperPainter v2.0 lets you distribute objects in certain areas or on the surface of another object. A variety of parameters are adjustable: number, type and weight of source objects, boundary spline, distance between clonings, random transformations and materials. It is possible to save and load script presets. The main purpose of the script, for which it was created - distribution of tree models on various surfaces and areas.
 

BOOK RIGGER V1.0

BOOK RIGGER3Ds Max Macroscript BOOK RIGGER creates pages with 3 Bend modifiers, (for turn animation, secondary motion and landing position) and binds them into a controller to easily turn pages. Features: ability to define page count, page length, page width, segments, gap between pages and effect areas-max angles of benders; ability to Randomize secondary motion; preview option, before actually binding every page.
 

CityTraffic DEMO available to download

CityTrafficCityTraffic is a AI-based animation system of cars movement.

CityTraffic is the plugin for 3ds max which helps to quickly create traffic movement on the roads or off-roads. Special roads editor and automatic cars setup substantially accelerates preparation of scenes for the simulation of movement. A variety and high quantity of options at each car, whether it be adjustment of a suspension bracket or style of driving, give the ability to do movement even more interesting. Dynamics calculation does movement on difficult surfaces more realistic, and the artificial intelligent helps cars to think and operate independently.
 

VRayScatter is out

VRayScatterVRayScatter let VRay to generate huge amount of objects in array. Never before within 3ds max user could create scenes with millions objects. With VRayScatter user is able to create huge forest areas or even a city with uncountable amount of buildings in two clicks. Quick rendertime generation of objects with optimized RAM management makes process of scene creation as easy as ABC.

Integrated special procedural map VRayScatterTexture allow to define random color for every objects in the array for pure realistic effect. VRayScatterTexture can be used any object in the scene also.
 

Unwrella - unwrapping plugin for Autodesk 3D Studio Max

UnwrellaUnwrella is the new automatic and optimal unwrapping plug-in for Autodesk 3D Studio Max. It was developed for the high demands of graphics designers in real world production environments and provides a fast, simple and reliable unwrapping solution.

It is the first tool of this kind on the market, allowing the unwrapping of 3d models to be done with a single mouse click while simultaneously providing optimal results that combine the minimized texture stretching of automated unwrapping techniques with the efficient space utilization and chunk distribution of UV space that is achieved with manual pelt wrapping methods. This allows users to quickly solve complex tasks like the creation of seamless 3d models, more accurate lightmaps and productive subsequent processing of the UV maps in other 3d applications like ZBrush or Mudbox
 

Vray Material Preset

vraymtlPresets_v04It is always hard to get the perfect material touches while working on Vray and this Vray Material Preset removes all your tensions..simple double click and the vray material is ready for use to be applied on the object…simply beautiful..give it a try…

The VraymtlPresets Maxscript contain all sorts of Vray Metals, Vray Liquids, Vray Glass, Vray Gemstones, Vray Organic material presets.
 

Casement Windows for modo 3

Casement Windows для Luxology modo 3Casement Windows for modo 3 creates and fits 3D casement windows suitable for use in both exterior and interior arch-vis work. Version one provides a range of 32 casement designs, as well as, parameters that allow easy control over the positions of the mullions and transoms etc.


 
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