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3D models library |
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Plug-ins and scripts
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VrayMultiStageRender – 3Ds Max утилита для рендеринга в 2 этапа анимированной камерой.
На первом этапе просчитывается LightCache в режиме Fly-Through и Irradiance Map в режиме Incremental add to current map, а на втором идет финальный рендеринг.
Такой подход позволяет получить для всех кадров одинаково высококачественную Irradiance Map за меньшее время.
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RayFire Tool plugin for 3ds max has been updated to version 1.46.
RayFire Tool gives you the ability to shoot, destroy, demolish, wreck, break down, burst, detonate, explode and do other similar things.
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Bunkspeed presented HyperShot 1.9. This upgrade provides significant render performance improvements as well as a number of new features.
The all new bump mapping capability for all materials lets you easily take any image and turn it into a bump map, giving your materials an even more realistic look.
HyperShot 1.9 is a free upgrade from any previous version for all existing customers.
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Autograss by Happy Digital - plugin for 3ds Max and V-Ray, that enables easy and quick photorealistic grass creation.
To create grass you need only to pick a surface and click Autograss.
Autograss includes eleven preset grass types covering the most commonly used grasses. You don't need to model any grass.
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V-Ray for Maya enables the rendering of even larger scenes with greater complexity and artists can rely on a faster rendering process. The comprehensive list of features provided by V-Ray for Maya includes true 3D Motion Blur, Sun and Sky procedural lighting system, Physical camera for matching life footage, Environment Fog, a set of Sub-Surface Scattering shaders and many others. With official release of V-Ray for Maya in August 2009 V-Ray rendering solutions confirmed their image of indispensable tool that is always there help artists transform even the most ambitious creative visions into reality for both less time and lower cost without sacrificing quality.
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V-Ray Material Presets Pro is a powerful material collection for 3ds max and V-Ray (MacroScript). It will includes shaders like: Leather, Ceramics, Metal, Glass, Liquid, Fabric, CarPaint, Parquet, Plastic, etc. If you purchase it now, you’ll receive free complete updates up to version 2.0.
SIGERSHADERS V-Ray Material Presets Pro version 1.0 contain 338 V-Ray material presets and templates: Leather Materials (27), Ceramics Materials (58), Metal Materials (64), Glass Materials (22), Liquid Materials (53), Fabric Materials (32), Carpaint Materials (37), Parquet Materials (33), Plastic Materials (12).
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KRAKATOA updated to version 1.5.0.37033. KRAKATOA is Frantic Films' production-proven Volumetric Particle Rendering, Manipulation and Management Toolkit.
It provides a pipeline for acquiring, caching, deforming, shading and rendering vast quantities of particles at unprecedented speed to represent natural phenomena like dust, smoke, silt, ocean surface foam, plasma and even solid objects.
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T-Gen is the first tree and plant generator plugin fully integrated into XSI architecture. Over 100 appearance and distribution parameters, full utilization of XSI curves and node-based hierarchy ensures great flexibility and huge possibilities while creating your own trees and plants. You can use almost all XSI tools to additionally edit materials, geometry, hierarchy of all T-Gen objects. With powerful optimization tools you can create low-poly trees and plants for your games. Almost all parameters of T-Gen are animatable, so you can create animations of growing trees and plants.
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VRayScatter plugin for 3ds max and VRay updated to version 2.5.5.
VRayScatter let VRay to generate huge amount of objects in array. Never before within 3ds max user could create scenes with millions objects. With VRayScatter user is able to create huge forest areas or even a city with uncountable amount of buildings in two clicks. Quick rendertime generation of objects with optimized RAM management makes process of scene creation as easy as ABC.
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Brainstorm Technology LLC is the developer of PhotoSketch, a Google SketchUp plugin that enables the user to build 3D urban structures directly from photographs. Architects, designers, and entertainment content creators can now employ a new approach to create lightweight 3D models of existing buildings. These models, which typically consist of a few hundred phototextured polygons, are well-suited for use in online gaming and web-based applications such as Google Earth.
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