Autodesk have released a new hotfix for Max 2008 (32-bit and 64-bit). Customers attempting to activate Autodesk 3ds Max 2008 after December 31, 2008 may encounter an error message indicating that their license has expired.
Note: This hotfix does NOT include any other hotfixes (i.e. not cumulative).
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CES attendees stopped in their tracks to admire breathtaking HD video running on a 50-inch display, but the real shock came when they realized that those images came from a PC the size of a paperback book. They had never seen such amazing graphics from such a tiny PC. That’s why the NVIDIA ION platform – which offers unprecedented capabilities in a palm-sized PC – attracted outsized attention at the 2009 Consumer Electronics Show. Among a flurry of media accolades, LAPTOP Magazine named the ION platform "Best Enabling Technology" at the show.
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This technology preview gives you more flexibility when creating designs with vendor or customer data by allowing you to directly import CATIA V5 files into Autodesk Inventor. This translator reads both CATPart and CATProduct files bringing solids, surfaces, wires, and points into Autodesk Inventor to be directly utilized while modeling. Being able to import directly from CATIA V5 files eliminates the need to convert the CATIA data to make it usable in your projects.
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NewTek Inc., manufacturer of industry-leading 3D animation and video products, today announced the release of LightWave v9.6, a major update to its award-winning 3D application, LightWave 3D. LightWave v9.6's new capabilities include improvements to animation, rendering and workflow, with FiberFX cloning, Layout snapping and automatic drag-and-drop file loading. More than 625 feature requests and reported issues have been implemented and resolved between 9.5 and 9.6. LightWave v9.6 is the fifth free update in the LightWave v9 series.
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Sweet Home 3D is a free interior design application that helps you place your furniture on a house 2D plan, with a 3D preview.
Sweet Home 3D is available in English, French, Portuguese, Italian, German, Spanish, Swedish, Czech, Polish, Hungarian and Russian, and may be run on Windows, Mac OS X 10.4 / 10.5, Linux and Solaris.
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"We are pleased to announce the official return of The Sphere Project after a longer than anticipated delay!"
The Sphere Project is a website dedicated to the evolution of technical and creative 3D sphere design. The purpose is simple; to create the most captivating and visually appealing sphere from our provided scene using your 3D program and renderer of choice. We encourage everyone to submit his or her renders regardless of their skill level so long as they adhere to the rules. However, those with the best renders will receive the highest ratings and possibly make the front page.
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Intel showed broad industry support today that brings a variety of rich Internet applications to the TV through new connected consumer electronics (CE) devices running on the Intel® Media Processor CE 3100. The new Intel processor is the first in a family of purpose-built System on Chips (SoCs) designed specifically for the CE industry.
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NVIDIA® is poised to energize the PC market by transforming Atom PCs into a premium experience found today in higher priced laptops and desktops. NVIDIA will supercharge the fastest-growing segments of the PC market – netbooks, small form factor and all-in-one PCs – by enabling these products to play rich media and popular games in high definition. At the same time, the Ion Platform will create new and exciting premium PCs that fit in the palm of your hand.
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NVIDIA has announced the availability of version 2.1 beta of its CUDA Toolkit and CUDA SDK. This is the latest version of the C-compiler and software development tools for accessing the massively parallel CUDA compute architecture of NVIDIA GPUs. In response to overwhelming demand from the developer community, this latest version of the CUDA software suite includes support for NVIDIA Tesla GPUs on Windows Vista and 32-bit debugger support for CUDA on RedHat Enterprise Linux 5.x (separate download).
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PixelActive is pleased to announce the latest release of CityScape, their high speed, intelligent world editor. CityScape enables users to create complex urban-themed virtual landscapes 10x faster than traditional modeling tools, while maintaining a high level of quality.
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Hotfix - Autodesk Network License Manager IPv6 Support
This update enables the Autodesk Network License Manager to support IPv6 networks using Microsoft Windows Server 2008, Windows Vista 32-bit and Windows Vista 64-bit.
Hotfix - Redundant License Server
This hotfix repairs a problem with the configuration of the redundant license server causing servers to stop when the master server has been changed twice. This hotfix applies to any 2009 or earlier products that use network licensing.
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The video game has been developed in order to further enhance and extend Blender's video game-related capabilities. Modeling, animation and level design has been done using the open source 3D software. The game itself is rendered with the Crystal Space 3D engine (a version for the Blender Game Engine is also available), and is based on the story and characters of their latest open source short film, Big Buck Bunny. Yo Frankie! runs on any platform that supports the Blender Engine and Crystal Space. The source files are also available for download, so anyone can create and share their own levels, characters, etc.
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NVIDIA Corporation announced that Electronic Arts Inc. has licensed NVIDIA PhysX technology as a development platform which will be available for EA’s studios worldwide. NVIDIA PhysX technology is the world’s most pervasive development platform for physics acceleration in interactive entertainment.
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Aximion is the project developed to provide a 3D interface for Windows-like operation systems. It is not a common 3D shell extension, but a brand new ordinary (2D) windows replacement, with a 3D interactive environment. All two-dimensional windows and forms are transformed into three-dimensional and user can freely move them in 3D space, however user can freely control them as a common 2d graphic user interface.
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NVIDIA has just put online the first chapters of GPU Gems 3.
This book contains over 40 chapters (around 1000 pages) of the latest GPU programming techniques, and includes hundreds of full-color diagrams and pictures. For this first online edition, all chapters (7 chapters) of the first part dedicated to Geometry are available for reading.
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