After 25 years of design and creative professionals anticipating a workstation that simultaneously performs complex analysis and visualization, NVIDIA announced today its arrival, with the introduction of NVIDIA® Maximus™ technology.
Blenderart Magazine issue # 35 is now available. In this issue we're going to take a look Character Building. You can get a little inspiration for your work from the wonderful character models for you to play with that have been gathered for this issue, as well as different articles and tutorials. By the way, there is a bonus surprise!
The new November issue of AUGIWorld by Autodesk is already released. One can read it online or download the .pdf format of the magazine. The November AUGIWorld issue is focused on education and training. This month several authors take training head on and describe the best channel for training in their application of choice. And with that, let's run down the issue!
The Foundry has announced the release of KATANA - a look development and lighting tool. The maximum productivity is achieved due to collaboration of KATANA and NUKE.
A new version of Paint.NET 3.5.10 was released recently. This free software with a simple user interface supports work with several files, layers and special visual effects.
Quad Software announced the release of the version 3.1 of Grome, the game level authoring tool used by professional game developers and companies from 3D simulation industry.