Bricscad V9 - based on IntelliCAD - is the 2D and 3D CAD platform by preference for users who want to extend their number of professional CAD seats or just want to replace other too expensive CAD licenses.
Bricscad V9 reads and writes the DWG format and offers compatibility with AutoCAD 2009. Bricscad V9 has a very recognizable intuitive user interface and requires no extra training.
Bricscad V9 is a milestone version. It is probably the best DWG CAD alternative platform offering a complete and recognizable feature set to professional users. |
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The Abvent Group, editor and publisher of Artlantis, announced today the release of Artlantis 2.1. The new version’s focus on speed ensures that Artlantis will maintain a leading role among the fastest rendering applications available on the market today.
Enhanced support for multi-core processors, geometry optimization, and enhanced light management are the core developments that have resulted in dramatic speed increases in some cases of 6-8 times compared to the earlier version 2.0.3. As a result, this new version offers a more fluid design environment and a faster rendering calculation.
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NVIDIA introduced GPUs in four separate categories that push performance to the highest levels ever achieved in enthusiast and high-performance notebooks. Included in the group is the fastest notebook GPU in the market, the GeForce GTX 280M, with up to 50% more performance than previous generation enthusiast notebook GPUs. |
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NVIDIA announced the immediate availability of new graphics drivers for NVIDIA GeForce GPU owners running the new Windows 7 Beta. Today’s availability represents the start of regular NVIDIA driver updates for the forthcoming operating system from Microsoft. Windows 7 will be the first Windows operating system to fully integrate and take advantage of the GPU for both graphics and parallel computing. |
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Welcome to Issue #20, "Make It, Bake It, Fake It"
While it’s true that Blender has a powerful selection of tools, sometimes the "fake" or "cheat" is often preferred for various reasons. Time and hardware limitations, being the biggest reasons for using a "fake" or "cheat". Then there are the tools that actually are the "fake", such as Normal maps. So in this issue we take a look at some great techniques for baking normal maps, lighting and how to create some great effects. |
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Editorial
Welcome to Issue 42, coming to you from a snow-covered England (woo-hoo!). This month sees the start of yet another great ‘super series’ in 3DCreative – this time we’re talking gothic church interiors, for which 5 wonderful artists will talk us through the principal techniques used in building a church interior. And to make things slightly more interesting, we also welcome a modo artist to the series, in the form of Robert Bergh. |
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Section 8 is an upcoming first person shooter and original IP developed by TimeGate Studios and published by SouthPeak Interactive. It utilizes the Unreal Engine 3 and will be on PC and next-generation consoles. Section 8 will allow players to dynamically alter the flow of combat as they see fit, employing tactical assets and on-demand vehicle deliveries. It is scheduled to be released during the fourth-quarter of 2009. |
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