Blender provides numerous tools and techniques for creating cool and unusual projects.
So in this issue we take a look at how Blender artists make creative use of those tools to do things you just might not have thought of.
FEATURED CONTENTS
- Articles/Tutorials on Using Blender to Animate Your Family Photos
- Editing a Music Video in Blender
- Product Visualization
- MAKING OF: Game Art for Project Aftershock
- MAKING OF: Cricket and Friends See a Comet!
- MAKING OF: Modeling and Rigging a Mechanical Model
- MAKING OF: Making of the Sun
- MAKING OF: Building Online Generators with Blender
- Mystery of The BLEND
- and more… |
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MAXON Computer, a leading developer of 3D modeling, texturing, animation and rendering solutions, today announced the availability of the MAXON website in two additional languages, French and Russian, which now augment the existing English, German and Japanese versions.
While MAXON's renowned software packages CINEMA 4D and BodyPaint 3D have already been available in multiple languages, MAXON has enhanced its website with two additional languages to provide better service for customers in French and Russian-speaking countries. |
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Napoli-based Raylight, a company dedicated to developing video games in Italy, are working on a new 3Ds Max plugin designed for automatic UV unwrapping based on the LSCM algorithm used in Blender. A beta version is available for download.
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Forest Pack 3 is a package of plugins for 3D Studio Max and 3D Studio Viz, designed to give a complete solution for creation of vast surfaces of trees and plants. Forest enables you to mix billboards, high poly meshes and proxies, and using Mental Ray and VRay native shaders, create scenes with virtually unlimited number of objects and polygons. |
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Esperient Corporation ("Esperient"), a pioneering developer of 3D authoring tools for interactive 3D visual computing applications, is pleased to announce the release of Esperient Creator 3.7 and Esperient Creator Enterprise. Coming six months after the release of Creator 3.5, this latest release contains dozens of improvements and new features, most of which are designed to make the software easier to use and faster to run. |
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NEF Codec is a module that makes Nikon RAW (.NEF) image files as easy to work with as JPEG and TIFF images.
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Crosswalk is a Softimage initiative to help transfer Softimage content in and out of 3ds Max and Maya pipelines using the latest dotXSI, COLLADA, and FBX standards.
The Crosswalk components in Softimage have now been packaged as a standalone setup, complete with an installer that can automatically detect existing installations of 3ds Max, Maya, Face Robot and Softimage, and install the appropriate plugins. |
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